Thursday, 29 August 2013

Where is the auto-matched playerID stored before the connection is made?

Where is the auto-matched playerID stored before the connection is made?

References

Reference NO 1

http://stackoverflow.com/questions/15194132/where-is-the-auto-matched-playerid-stored-before-the-connection-is-made

Reference NO 2

http://stackoverflow.com/questions/4794276/game-center-match-delegates-not-called-after-finding-a-match

Reference NO 3

http://stackoverflow.com/questions/16444994/implement-my-own-a-custom-gkturnbasedmatchmakerviewcontroller

Reference NO 4

http://stackoverflow.com/questions/13964470/findmatchforrequest-before-initiating-a-match

Reference NO 5

http://ipod.about.com/od/iphonehowtos/a/Using-Game-Center-On-Iphone-Ios.htm

Reference NO 6

http://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/GameKit_Guide/LeaderBoards/LeaderBoards.html

Reference NO 7

#EANF#

Reference NO 8

#EANF#

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